AI Insights · Timothy · July 2022
Top 5 3D Realistic Games on iOS in Ukraine Q2 2022
Explore the performance of the top 5 3D realistic games on iOS in Ukraine during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw notable performance metrics for the top 5 3D realistic games on iOS in Ukraine. This data, provided by Sensor Tower, highlights trends in downloads, revenue, and active users for each game.
Diablo Immortal from Blizzard Entertainment had a strong debut with weekly downloads starting at 151.7K in early June. However, downloads decreased significantly to around 3.6K by the end of the month. Weekly revenue peaked at $30.5K in the first week of June but saw a decline to $16.5K by the last week. Active users followed a similar trend, dropping from 114.5K to 51.3K over the same period.
PUBG MOBILE by Tencent Mobile International Limited maintained steady performance throughout Q2 2022. Weekly revenue varied, peaking at $126.5K in mid-May and ending at $74K in late June. Downloads remained relatively stable, hovering around 5K to 6K weekly. Active users saw a gradual decline from 212.7K at the end of March to 158K by the end of June.
Standoff 2 by AXLEBOLT LTD showed a consistent pattern in both revenue and downloads. Weekly revenue peaked at $24K in late April and declined to $8.7K by the end of June. Downloads remained stable between 4.5K and 7.2K throughout the quarter. Active users saw a peak of 174K in late April, gradually decreasing to 116.4K by the end of June.
CarX Street from CarX Technologies had an interesting trajectory. Weekly downloads spiked to 19.7K in mid-June from a modest start and settled at 6.7K by the end of the month. Revenue saw a slight increase, peaking at $1.3K in late June. Active users showed significant growth, reaching 31.2K in mid-June from an initial 314 in mid-April, before slightly dropping to 29K by the end of June.
Apex Legends Mobile by Electronic Arts experienced a decline in both downloads and active users over the quarter. Downloads started strong at 23.7K in mid-May, dropping to 3.9K by the end of June. Revenue also saw a decrease, from $5.1K in mid-May to $1.7K by the end of June. Active users followed this trend, reducing from 18.9K to 9.7K over the same period.
For more detailed insights and data, visit Sensor Tower.